Built for Arma 3 ยท Milsim, RP, and everything between

Arma 3 servers with the tick rate milsim demands.

Ryzen 9 single-thread performance for Arma's notoriously CPU-bound server. Headless client support for AI-heavy scenarios, BattleEye and BEC pre-configured, Steam Workshop mod auto-downloader, and Exile / Altis Life / Antistasi 1-click installs. Deploy a 60-slot server in under 60 seconds.

1,200+Arma 3 Servers
100+ slotsMax per server
HC readyHeadless clients
BE enabledBattleEye out of box
50+ FPSServer FPS idle
Arma 3-Optimized

Hardware and tooling tuned for Arma 3.

Arma 3 is one of the most CPU-hungry servers out there โ€” a single hot thread handles simulation, AI, and networking. We've built our stack to keep that thread fed no matter what your mission throws at it.

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Single-Thread Monster CPUs

Arma 3's server loop is single-threaded and clock-speed-bound. Ryzen 9 7950X at 5.7 GHz boost keeps your server FPS above 40 even with 60 players and a full AI mission loaded.

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Headless Client Support

Offload AI simulation to one or more headless clients on the same node โ€” free bandwidth between HC and server, dramatically better server FPS for Antistasi and milsim ops.

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Mission Pack 1-Click Installs

Exile, Altis Life, Wasteland, Antistasi, King of the Hill, and Liberation deploy in one click with their required mods pre-loaded. Custom missions drop into mpmissions/ via SFTP.

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Steam Workshop Mod Downloader

Paste a Workshop collection URL โ€” we pull every mod, sync keys to /keys, and generate a matching launch parameter. @CBA_A3, @ACE, @RHS, @CUP, all the usual suspects. Auto-update on the next restart.

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BattleEye & BEC Pre-Configured

BattleEye enabled by default with sensible filters. BEC (Battleye Extended Controls) pre-installed for scheduled restarts, broadcasts, and admin commands. Filters editable anytime via the web file manager.

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Server Key Auto-Management

Mod signatures dropped into /keys automatically when a mod is installed. verifySignatures = 2 enforced by default so players can't sneak unsigned mods past your server.

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Low-Ping Global Locations

Datacenters in New York, LA, Dallas, London, Amsterdam, Frankfurt, Warsaw, Singapore, Tokyo, and Sydney. Pick the node closest to your unit and change it anytime, free.

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DDoS Protection Included

Layer 3/4/7 mitigation on every plan. UDP query floods and BattlEye-spam connects are absorbed at the edge โ€” your mission keeps running when a competing clan tries to booter you mid-op.

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Real Human Support

Live chat, Discord, and tickets โ€” staffed by people who know what server.cfg, description.ext, and HC_init.sqf look like. No first-line script readers.

Arma 3 Setup Options

Pick the setup that fits your unit.

Four ways to launch your Arma 3 server โ€” from fully managed cloud hosting to a hand-built milsim or RP server assembled by our team.

Arma 3 Reviews

What Arma 3 admins actually say.

1,200+ Arma 3 servers running on Fatality. Here's what keeps them here.

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60-man milsim unit running @CBA_A3 + @ACE3 + @RHS + 30 more mods. Server FPS sat at 48 during our 4-hour Sunday ops โ€” on the previous host we were lucky to see 22. The 7950X is doing exactly what the marketing says it does.

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TF-41 Milsim Milsim unit ยท 60 slots
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Running Exile Altis with 80 regulars. Uploaded my Workshop collection URL, got the server back with every mod signed, keyed, and in the right load order. Previous host had us manually managing keys โ€” never going back.

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ExileAltis Exile server ยท 80 slots
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Altis Life server with 90 slots. Swapped from a competitor that kept booting us off when we hit 70+ concurrent players โ€” Fatality handles the full 90 with BEC running scheduled restarts every 4 hours like clockwork. No drops.

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AltisLifeRP Altis Life ยท 90 slots
Arma 3 FAQ

Everything about Arma 3 hosting.

The questions admins actually ask before spinning up a dedicated Arma 3 server.

Which mission types and frameworks are supported?

All of them. Exile, Altis Life, Wasteland, Antistasi, King of the Hill, Liberation, and every milsim and RP framework ship as 1-click installs with the required mods pre-loaded. Custom missions drop into mpmissions/ via SFTP and show up in the mission list instantly.

Can I run headless clients?

Yes. Every plan supports one or more headless clients on the same node so AI simulation gets offloaded from the main server thread. HC_init.sqf, -client/-connect launch params, and Antistasi's HC slots are pre-configured on the relevant mission packs.

Do you support Steam Workshop mods?

Full support. Paste your Workshop collection URL into the control panel โ€” we download every mod, copy signatures into /keys, and generate a matching launch parameter. @CBA_A3, @ACE3, @RHS, @CUP, @ZEN, @3den Enhanced all work out of the box. Auto-update runs on every restart by default.

Is BattleEye enabled? Can I edit the filters?

BattleEye is enabled by default with verifySignatures = 2 and a sensible default filter set. All BE filter files (scripts.txt, createvehicle.txt, etc.) are editable via the web file manager or SFTP. BEC is also pre-installed for scheduled restarts and admin tooling.

What hardware do you run on?

AMD Ryzen 9 7950X at 5.7 GHz boost. Arma 3's server simulation is one of the most single-thread-bound workloads in gaming โ€” clock speed dominates server FPS, not core count. This is the fastest single-thread CPU you can rent. It's why your server FPS numbers here are nearly double what you'll see on "more cores" competitors.

How many players can my server support?

Up to 100+ slots on our higher-tier plans, driven by mission complexity, mod count, and AI load. For 30-50 player milsim with ACE/RHS we recommend 8+ GB RAM; for 80-100 slot Exile / Life servers go 16 GB+ with a headless client. The CPU is almost always the first bottleneck, not the RAM.

Can I migrate my existing server?

Yes, and free on every paid plan. Send us SFTP credentials, we copy your mpmissions, mod folders, server.cfg, BE filters, BEC config, and database if you run Exile/Life. Average migration is 30-60 minutes depending on mod count.

Do I get full server access and console?

Yes โ€” full SFTP, web console, file manager, startup parameter editor, scheduled tasks, database access for Exile/Life setups, subuser permissions, and API access. You own your server and your mission files; we host the hardware.

Can I run multiple Arma 3 servers on one account?

Yes โ€” add additional servers anytime, each with its own resource allocation and mod loadout. Common setup for communities: a public server + a private unit server + a dev/test server. The control panel switches between them with subuser permissions for your staff team.

What about Arma Reforger or DayZ?

Both supported โ€” Arma Reforger uses the Enfusion engine and has its own plans, DayZ is available both as standalone and Arma 3 mod-based (Epoch/Exile). Contact us if you want to run a mixed Arma 3 + Reforger community on a single dedicated box.

Deploy in 60 seconds

Built for Arma 3. Priced for units.

Start with a single mission server this weekend, scale to a full unit with HCs and modpacks next month. Free migration on every paid plan.