Cloud Hosting
Managed ARK cloud servers with instant deploy
- โ1-click ARK install (SE & SA)
- โSteam Workshop mod installer
- โAuto-save & backups
- โWeb control panel & FTP
- โScale slots & RAM anytime
Ryzen 9 hardware with 16+ GB RAM per world and NVMe storage sized for massive save files. Full cluster support for character transfers across maps, Steam Workshop & CurseForge mods, and DDoS protection on every plan. Host ARK: Survival Evolved and ARK: Survival Ascended side-by-side.
ARK eats RAM, storage, and single-thread CPU like nothing else. We size our servers for fully populated late-game tribes, not an empty map on day one.
A maxed-out ARK map with structures, tames, and dino persistence eats 16-20 GB easily. Every plan ships with enough RAM for a fully populated server โ no dino despawns, no OOM crashes.
ARK's simulation loop is single-thread-bound. Ryzen 9 7950X at 5.7 GHz boost with DDR5-5200 keeps tick rates stable even during big tribe wars and boss fights.
Full Steam Workshop integration for ARK: Survival Evolved and CurseForge integration for ARK: Survival Ascended. Auto-download, auto-update, and mod order tooling built into the control panel.
Run multiple maps as a cluster with character, dino, and item transfers enabled. We configure ClusterDirOverride, auth tokens, and crossark links so your tribe can move worlds seamlessly.
World saves every 15 minutes to an isolated backup volume with 30-day retention. Manual snapshots unlimited. One-click rollback from the dashboard โ never lose a dino to a bad mod update again.
RCON enabled out of the box with a web console, player list, broadcast tool, tame & kill commands, and scheduled restart editor. Full Game.ini and GameUserSettings.ini access.
Layer 3/4/7 mitigation on every plan at no extra cost. UDP query floods and connect spam filtered at the edge โ your PvP server stays online when a rival tribe tries to take it down.
Datacenters in New York, LA, Dallas, London, Amsterdam, Frankfurt, Warsaw, Singapore, Tokyo, and Sydney. Pick the node closest to your tribe and change it anytime, free.
Live chat, Discord, and tickets โ staffed by people who know what Primal Fear, Structures Plus, and Super Structures look like. No first-line script readers.
Four ways to launch your ARK server โ from fully managed cloud hosting to a hand-built modded cluster assembled by our team.
Managed ARK cloud servers with instant deploy
Root-access VPS for modded and cluster setups
Bare-metal hardware for full-cluster setups
We build, install, and launch your ARK server for you
Game.ini3,600+ ARK servers running on Fatality. Here's what keeps them here.
Running a 6-map cluster with crossark transfers enabled. Moved from a host where character transfers would time out or drop tames โ on Fatality the transfers are instant every single time. Cluster config was pre-done when I got the server.
I run Primal Fear + Structures Plus + 18 more mods on a 40-slot server. That used to mean 30-minute boot times and memory crashes every few hours. Fatality's hardware boots my server in 6 minutes and I haven't seen an OOM in months.
PvP server with 70 regulars. Got hit by a 40 Gbps attack from a rival tribe after a big raid โ Fatality's DDoS filters ate it all. Our previous host would have gone dark for an hour; we didn't drop a single player connection.
The questions admins actually ask before spinning up a dedicated ARK server.
Yes โ both SE and SA are supported on every plan with 1-click installs. You can switch between them anytime from the dashboard, and you can even run both simultaneously on a single plan if your RAM allocation is large enough (ASA uses roughly 2ร the memory of ASE on a fully populated map).
Yes, cluster support is built in. Add additional ARK servers to your account, and we pre-configure ClusterDirOverride, cluster IDs, and crossark tokens so transfers just work. Most clusters run 3-6 maps (The Island, Ragnarok, Crystal Isles, Aberration, etc.) linked together.
Up to 70+ slots on our Flagship-tier plans, driven by RAM and CPU more than any hard cap. For 20-40 players we recommend at least 16 GB RAM; for 50-70 players go 24 GB+. Ascended servers need roughly 2ร the RAM of Survival Evolved at the same player count.
Full support. ARK: Survival Evolved uses Steam Workshop โ we handle mod IDs, download, and load order through the control panel. ARK: Survival Ascended uses CurseForge โ same workflow, same 1-click installer. No restrictions on what you can install.
Yes. Upload your SavedArks folder via SFTP or the web file manager, copy in your cluster directory if you have one, set it as the active world, and restart. Your character, dinos, and structures appear exactly as you left them.
ARK save files commonly grow to 500 MB โ 2 GB, with heavily built and tamed servers pushing 5 GB+. Every plan ships with NVMe storage sized for late-game saves, and you can expand storage anytime from the dashboard without migrating.
Yes. RCON is enabled by default with a random secure password you can rotate from the control panel. Use our web RCON console, any standard RCON client, or admin bots like Beacon for mod management. Full Game.ini and GameUserSettings.ini access via SFTP and the web editor.
AMD Ryzen 9 7950X (5.7 GHz boost, 16 cores), DDR5-5200 RAM, Enterprise NVMe Gen 4 SSDs, 10 Gbps uplinks per node. ARK's single-thread simulation loop benefits massively from the 7950X's clock speed โ your tick rate stays stable even at peak player counts.
They don't. Layer 3/4/7 mitigation on every plan at no extra cost, with capacity in the terabit range. UDP query floods and connect spam are absorbed at the network edge. Your players won't notice the attack even if you do on the dashboard.
Yes โ add additional ARK servers anytime, each with its own resource allocation and mod loadout. The control panel switches between them with subuser permissions for your staff team. Clustering is supported across every server in your account.
Start with a single map this weekend, grow into a full cluster next month. Free migration on every paid plan โ we'll move your save, cluster, and mods for you.